Deduction · the Author can’t speak

Les Secrets de la Tour Eiffel

The Secrets of the Eiffel Tower

When the Eiffel Tower opened, the whole world wondered where the idea came from. The author of a lost book was the only one who knew the truth. Who was Eiffel with? In what situation? Where? And what were they eating?

  • 3–5 players
  • 2–10 in co-op
  • Ages 8+
  • 25 min

The box is in French. Rules are available in Spanish and French.

19 €

Order by email

Shipping within France: €10.

Les Secrets de la Tour Eiffel box

Game profile

What kind of game is it?

How much of each ingredient, from 1 to 5.

  • Luck2/5
  • Logic5/5
  • Teamwork2/5
  • Strategy3/5
  • Speed1/5
  • Table talk3/5

Complexity

Easy2/5

Best with

4–5 players

For

  • Friends
  • Families
  • Deduction fans

Mechanics

  • Deduction
  • Limited communication
  • Secret code
  • Bluffing

A 4-digit code

Four colored dice secretly pick a character, a situation, a place and a Parisian dish.

The Author can’t speak

Using surreal cards, the Author guides the Readers to the right cards and can only say how many each Reader got right.

First to crack it wins

Each Reader writes their code in secret. Bluffing is allowed.

Les Secrets de la Tour Eiffel

How to play

  1. Setup

    Build a grid of 4 rows by 6 columns: characters, situations, places and dishes. The last person to eat a croissant is the Author.

  2. The secret code

    Behind the book, the Author rolls the dice. The color gives the row (blue character, red situation, yellow place, green dish) and the number gives the column.

  3. Clues without words

    The Author draws seven Author cards, chooses four and places one next to each row, all at once.

  4. Every Reader writes

    In secret, each Reader writes the code they believe is right and hands the sheet to the Author.

  5. How many, not which

    The Author says out loud how many each Reader got right. If nobody cracked it, four new cards go down next to the previous ones.

  6. End of the game

    There are up to four rounds. The Reader who cracks the code wins together with the Author. If nobody does, there’s one last chance with no new cards: whoever gets it then wins alone.

The rules that make it special

Sign the box

The winner writes their name and the Author’s inside the box, and the Author tells the true story of Gustave Eiffel.

Ties

The player with the most correct answers over the game wins. If it’s still tied, the victory is shared.

Co-op mode

Everyone on the same team, with one score sheet and four turns to crack the code. From 2 to 10 players: the more of you, the more you talk.

The Reader cards

48 cards from Eiffel’s Paris

Twelve cards per row: characters, situations, places and dishes of Paris. Each game puts six of each face up.

CharactersWho was he with?

  • The flower seller
    The flower seller
  • The switchboard operator
    The switchboard operator
  • The Lumière brothers
    The Lumière brothers
  • The cabaret dancer
    The cabaret dancer
  • The shoeshine boy
    The shoeshine boy
  • The police officer
    The police officer
  • The cab driver
    The cab driver
  • The Les Halles porter
    The Les Halles porter
  • Monet, the painter
    Monet, the painter
  • The chimney sweep
    The chimney sweep
  • The knocker-up
    The knocker-up
  • The sister of charity
    The sister of charity

SituationsIn what situation?

  • The cabaret
    The cabaret
  • The café
    The café
  • Pétanque
    Pétanque
  • The flower market
    The flower market
  • The booksellers by the Seine
    The booksellers by the Seine
  • The circus
    The circus
  • The bicycle race
    The bicycle race
  • Show jumping
    Show jumping
  • The magic show
    The magic show
  • The omnibus
    The omnibus
  • The opera
    The opera
  • The zoo
    The zoo

PlacesWhere?

  • The Luxembourg Gardens
    The Luxembourg Gardens
  • The Gare d’Orsay
    The Gare d’Orsay
  • Sacré-Cœur
    Sacré-Cœur
  • Les Invalides
    Les Invalides
  • The Arc de Triomphe
    The Arc de Triomphe
  • Notre-Dame
    Notre-Dame
  • The Bastille
    The Bastille
  • The catacombs
    The catacombs
  • The cemetery
    The cemetery
  • The Pont Neuf
    The Pont Neuf
  • The Trocadéro
    The Trocadéro
  • Versailles
    Versailles

DishesWhat did they eat?

  • Canelés and tea
    Canelés and tea
  • Fondue
    Fondue
  • Cognac and a cigar
    Cognac and a cigar
  • Croissant breakfast
    Croissant breakfast
  • Baguettes
    Baguettes
  • Macarons
    Macarons
  • Escargots
    Escargots
  • Champagne
    Champagne
  • Oysters
    Oysters
  • Frog legs
    Frog legs
  • The cheese board
    The cheese board
  • Steak tartare
    Steak tartare

The Author cards

60 surreal cards

None of them shows Paris. The Author looks for a detail that points to the right card, and the Readers have to guess what the Author had in mind.

Try it here

Play a game as a Reader

The table is the one from the rulebook example. The Author has already rolled the dice and placed a card next to each row. Pick one card per row and say the code: the Author tells you how many digits are right, but not which ones.

Who was he with?Characters
Author card · Characters
Author card
In what situation?Situations
Author card · Situations
Author card
Where?Places
Author card · Places
Author card
What did they eat?Dishes
Author card · Dishes
Author card

Round 1 of 4Turn on JavaScript to play the game.

    In the real game, the Author adds four new cards every round. Here you only get the first four.

    A box that looks like a book

    Illustrated cards of Paris, colored dice and a score sheet for every Reader.

    What’s in the box

    Cards, dice and pads from Les Secrets de la Tour Eiffel
    • 60 Author cards
    • 12 Character cards
    • 12 Situation cards
    • 12 Place cards
    • 12 Dish cards
    • 6 Column tokens and 4 Row tokens
    • 4 colored dice
    • Reader pad, Author pad and pencil

    Credits

    • Designer · Diego Simonet
    • Illustration · Facundo Rodríguez Valsagna
    • Design · Sol Dillon
    • Rulebook · La Board Game House